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1. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
my only annoyance here is that titans are now completly dependant on sub caps to remove tackle for em allow the doomsday to atleast shoot on hic's/dic's so they remain with a slim chance to get out of any cluster fucks that the node create from la...
- by Kim Wilde - at 2011.10.10 19:27:00
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2. New Dev Blog: the CSM- in hindsight and for the future - in EVE Information Portal [original thread]
even more telling is the lack of communication with ccp even if ccp lets the csm have limited power and whatnot then lack of comments and approval or even a discussion shows that the commitement at ccp runs just skin deep atleast thats how i read ...
- by Kim Wilde - at 2010.01.05 23:01:00
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3. New Dev Blog: Capital Ships In Dominion - in EVE Information Portal [original thread]
The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved. Yo...
- by Kim Wilde - at 2009.11.20 18:14:00
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4. New Dev Blog: Capital Ships In Dominion - in EVE Information Portal [original thread]
well thx for giving the titans there death sentence as usefull combat ships so far, nerfed into oblivion and why would you risk brining a 75b+ ship unto the field when 2-3 dreads will normlly achieve the same result(altho takes a few mins to reach...
- by Kim Wilde - at 2009.11.20 17:31:00
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5. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
well having done the numbers i can say thx for making 0.0 expensive to live in and dont even get me started on how badly you cf'd the capitals
- by Kim Wilde - at 2009.11.20 17:04:00
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6. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
well speaking for a smallish footprint alliance i can just say that the changes were calc'ed to cost us 50bill and most would agree that a 3k member count needs at least 50 systems with upgrades to support living there why does ccp insist on forc...
- by Kim Wilde - at 2009.11.08 15:51:00
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7. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
while needed to be removed for financiall reasons............. this feature of the game was one way of taking a vacation or a break while not loosing out, so introduce a skill queue so we know we wont be paying for a idle account while on vacatio...
- by Kim Wilde - at 2008.10.14 00:28:00
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